728x90 반응형 ReLobot1 [UnrealRobotics: SO-101] (15) Unreal Engine에서 LeRobot Record/Replay 구현 지금까지 구현된 Unreal to Robot 데이터 흐름Unreal (C++, PIE) ↓ rosbridge publish (WebSocket, JSON) ↓ /moveit_goal_named 또는 /moveit_goal_joints rosbridge_server (WSL2) ↓ ROS2 토픽 재발행 moveit_goal_node.py (rclpy) ↓ MoveGroup action goal 조립 ↓ /move_action (action) move_group (MoveIt 2) ↓ Plan (OMPL) + Execute ↓ /arm_controller/follow_joint_trajectory (action) joint_traject.. 2026. 5. 20. 이전 1 다음 728x90 반응형